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Payday 2 assault music
Payday 2 assault music






payday 2 assault music

  • The final objective of a heist will always entail a never-ending assault wave with an escape time limit, significantly bumping up the difficulty.
  • Law enforcers will not surrender during an assault no matter how many times they are shouted at.
  • The spawn rate of special units also increases briefly before and during an assault.
  • Anticipation in PAYDAY: The Heist has three possible starting timers: 60% for 45 seconds, 30% for 35 seconds and 10% for 25 seconds.
  • The playing soundtrack will also audibly change and the current enemy presence will be much greater in preparation for the wave.
  • Bain will periodically warn the crew of an impending assault when 45, 30, 20, and 10 seconds remain before the assault starts.
  • The Assault wave indicator in PAYDAY: The Heist. This stage was made shorter in Update #181.
  • Fade: SWAT will stop spawning and begin to retreat once enough are killed.
  • Sustain: SWAT is at full potential and will constantly respawn to attack the player(s).
  • Build: SWAT units will begin to move in, use flashbangs and smoke grenades, and take down the criminals at all costs.
  • After some time, Build phase will start, and music will begin to ramp up with a Police Assault In Progress banner appearing at the top of the screen.

    payday 2 assault music

    In this point, SWAT Units are deployed, and regular police will start to retreat, unless spawned by on-site police cruisers.

    payday 2 assault music

    Anticipation: The starting point of the Assault wave.After a few minutes, or some time, they will bring in SWAT Units. If the criminal refuses, the police and/or security will open fire. Control: This is when first responders will come to the incident and check for civilians, hostages and criminals.There are five stages of an assault wave: Negotiations for a teammate's release will not occur during an assault wave however, players can still make a hostage trade if it was triggered before the assault, and below Hard difficulty, the release timer will continue to run, which means the teammates in custody will usually be released before other players can trade them. The ending of a wave can be noted by verbal responses from enemy units, their observable withdrawal and the change in music. The length and downtime between assault waves varies depending on the chosen difficulty. After an alarm has been sounded and law enforcements began deploying in force on the scene, an assault wave will inevitably occur, in which the AI spawn rate is significantly increased and their behaviour is much more aggressive, usually seeking to flank or overwhelm the crew in massive numbers.








    Payday 2 assault music